Zygmunt Pizlo, Yunfeng Li, Tadamasa Sawada, Robert M. Steinman
Chapter 1Demo 1.1. Animations of the deformations of the 3D shapes shown in Figure 1.8. Demo 1.3. Ames's Chair. Chapter 2Demo 2.1. Three types of constraints. Demo 2.2. A one-parameter family of recovered 3D shapes. Demo 2.3. Eight symmetrical 3D shapes are recovered from the same line-drawing. Demo 2.4. The recovery of a skeleton. Chapter 3Demo 3.1. Orthographic projection. Demo 3.2. Perspective projection. Demo 3.3. The image of a symmetrical 3D shape that could be perceived as asymmetrical. Chapter 4Demo 4.1. Recovery of symmetry from a pair of arbitrary curves. Demo 4.2. The role of degenerate views in the recovery of symmetry. Demo 4.3. Why the a priori planarity constraint can eliminate degenerate views. Demo 4.4. Why having a view, which is not degenerate, is not enough for symmetry perception. Demo 4.5. Recovery of an indoor scene. Chapter 5Demo 5.1. Shape before disparity. Demo 5.2. How the change of depth-order works. Chapter 6Demo 6.1. Detecting and tracking moving people. Demo 6.2. How the 3D shape of furniture is recovered. Demo 6.3. How our machine solves a 50-City Travel Salesman Problem. |